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    1. Principal
    2. Uncategorized
    3. Wrote a custom C++ engine to render raw WAD geometry directly to the DAC.
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    • ut3usw@mastodon.radioU ut3usw@mastodon.radio

      Wrote a custom C++ engine to render raw WAD geometry directly to the DAC.

      ut3usw@mastodon.radioU ut3usw@mastodon.radio

      @Computeum YES! This is a gift from my wife %)

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        Offline ut3usw@mastodon.radio •
        , last edited by
      • steffen@uhlig.socialS steffen@uhlig.social
        steffen@uhlig.socialS steffen@uhlig.social

        @ut3usw I will follow you in the hope to see Doom running on that oscilloscope.

          0
          Offline steffen@uhlig.social •
          , last edited by
        • caleb@pub.calebhearth.comC caleb@pub.calebhearth.com
          caleb@pub.calebhearth.comC caleb@pub.calebhearth.com

          @ut3usw @gedeonm This doesn’t seem to be DOOM?

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            Offline caleb@pub.calebhearth.com •
            , last edited by
          • ut3usw@mastodon.radioU ut3usw@mastodon.radio
            ut3usw@mastodon.radioU ut3usw@mastodon.radio

            @steffen actually this is E1M1 from original doom1.wad!

              0
              Offline ut3usw@mastodon.radio •
              , last edited by
            • ut3usw@mastodon.radioU ut3usw@mastodon.radio
              ut3usw@mastodon.radioU ut3usw@mastodon.radio

              @caleb @gedeonm actually this is E1M1 from original doom1.wad! I wrote my custom vector doom engine for that project.

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                Offline ut3usw@mastodon.radio •
                , last edited by
              • caleb@pub.calebhearth.comC caleb@pub.calebhearth.com
                caleb@pub.calebhearth.comC caleb@pub.calebhearth.com

                @ut3usw @gedeonm My joke has backfired and I am embarrassed.

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                  Offline caleb@pub.calebhearth.com •
                  , last edited by
                • wyatt@soc.megatokyo.moeW wyatt@soc.megatokyo.moe
                  wyatt@soc.megatokyo.moeW wyatt@soc.megatokyo.moe
                  @ut3usw is this just a two channel vectorscope?
                  i should try it with mine
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                    Offline wyatt@soc.megatokyo.moe •
                    , last edited by
                  • ftg@mastodon.radioF ftg@mastodon.radio
                    ftg@mastodon.radioF ftg@mastodon.radio

                    @ut3usw
                    I should repair channel 2 of the original Quake on oscilloscope Hitachi scope and wait for the release. :)

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                      Offline ftg@mastodon.radio •
                      , last edited by
                    • ariethefloof@arcanekittens.xyzA ariethefloof@arcanekittens.xyz
                      ariethefloof@arcanekittens.xyzA ariethefloof@arcanekittens.xyz
                      oscdoom!
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                        Offline ariethefloof@arcanekittens.xyz •
                        , last edited by
                      • faraiwe@mstdn.socialF faraiwe@mstdn.social
                        faraiwe@mstdn.socialF faraiwe@mstdn.social

                        @ut3usw mind = blown

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                          Offline faraiwe@mstdn.social •
                          , last edited by
                        • oldoldcojote@climatejustice.socialO oldoldcojote@climatejustice.social
                          oldoldcojote@climatejustice.socialO oldoldcojote@climatejustice.social

                          @ut3usw

                          cool 🔥

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                            Offline oldoldcojote@climatejustice.social •
                            , last edited by
                          • djsumdog@djsumdog.comD djsumdog@djsumdog.com
                            djsumdog@djsumdog.comD djsumdog@djsumdog.com
                            I'm waiting to see someone implement Doom on an abscius.
                              0
                              Offline djsumdog@djsumdog.com •
                              , last edited by
                            • spazcosoft@peoplemaking.gamesS spazcosoft@peoplemaking.games
                              spazcosoft@peoplemaking.gamesS spazcosoft@peoplemaking.games

                              @ut3usw dear god

                                0
                                Offline spazcosoft@peoplemaking.games •
                                , last edited by
                              • soviut@hachyderm.ioS soviut@hachyderm.io
                                soviut@hachyderm.ioS soviut@hachyderm.io

                                @ut3usw This runs smoother than it did on my neighbour's 486

                                  0
                                  Offline soviut@hachyderm.io •
                                  , last edited by
                                • laberpferd@sueden.socialL laberpferd@sueden.social
                                  laberpferd@sueden.socialL laberpferd@sueden.social

                                  @ut3usw if you make this into a playable maze game one day, i would happily build a large size "IGOR" vector display for that

                                    0
                                    Offline laberpferd@sueden.social •
                                    , last edited by
                                  • laberpferd@sueden.socialL laberpferd@sueden.social
                                    laberpferd@sueden.socialL laberpferd@sueden.social

                                    @Computeum @ut3usw
                                    Ich würde da mal nach Grundig suchen die diese Oszis als OEM für Siemens gebaut haben :) z.B. https://www.mikrocontroller.net/attachment/23365/DSC00288.JPG

                                    Dir könnten vielleicht auch Geräte gefallen wie das Philips PM3215

                                      0
                                      Offline laberpferd@sueden.social •
                                      , last edited by
                                    • jbaggs@infosec.exchangeJ jbaggs@infosec.exchange
                                      jbaggs@infosec.exchangeJ jbaggs@infosec.exchange

                                      @ut3usw @poleguy I actually really like the audio in conjunction with the vector plotting. Both from sort of a creepy standpoint of sound changing with movement (thinking of first person games) but also you can really hear why the plot is what it is.

                                        0
                                        Offline jbaggs@infosec.exchange •
                                        , last edited by
                                      • gimulnautti@mastodon.greenG gimulnautti@mastodon.green
                                        gimulnautti@mastodon.greenG gimulnautti@mastodon.green

                                        @ut3usw Now do enemies! :D

                                          0
                                          Offline gimulnautti@mastodon.green •
                                          , last edited by
                                        • neuron@chaos.socialN neuron@chaos.social
                                          neuron@chaos.socialN neuron@chaos.social

                                          @ut3usw But does it run crysis? 😁

                                          Nice project! Respect!

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                                            Offline neuron@chaos.social •
                                            , last edited by
                                          • iams@mastodon.socialI iams@mastodon.social
                                            iams@mastodon.socialI iams@mastodon.social

                                            @ut3usw @poleguy Complete with 80s scifi background noise! Makes me wonder if some of those old movies weren't far away from what you are doing with their FX departments building the prop-items.

                                              0
                                              Offline iams@mastodon.social •
                                              , last edited by
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