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    2. quantensalat@scicomm.xyz
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    • RE: Wrote a custom C++ engine to render raw WAD geometry directly to the DAC.

      @ut3usw Haha, that is even cooler than expected. You get enough bandwidth from audio for such sharp edges! I would have guessed that audio dac output filters would mess it up more

      posted in Uncategorized
      quantensalat@scicomm.xyzQ
      quantensalat@scicomm.xyz
    • RE: Wrote a custom C++ engine to render raw WAD geometry directly to the DAC.

      @ut3usw That looks super cool, can you elaborate a bit how you get the graphics onto the scope?

      posted in Uncategorized
      quantensalat@scicomm.xyzQ
      quantensalat@scicomm.xyz